- #GUILD WARS 2 FREE TO PLAY CHECK WHAT SERVER YOU IN FOR FREE#
- #GUILD WARS 2 FREE TO PLAY CHECK WHAT SERVER YOU IN PATCH#
Furthermore, some perks out of the losing server could includes being first on your easier capture dailies, and also chances onto getting some sweet outnumbered pips just by recovering your borders back!Įvening/ Night: This is probably the time where blob fights started happening.
Though the map might not be empty all the time, you would be expecting lots of individual roaming and unbalanced fights most of the time, though there might still be a chance that someone would tag up in uncommon cases. Morning/ Afternoon: Activity could be minimal if there is little to no coverage, meaning you will be under threat by those with dedicated people running groups and squads around the maps. I won't be able to answer them accurately from the current T1/ T2 perspective, but I could sum up my gathered experiences and observations using GMT+8 time as the general timing here so don't mind me. I am in SFR, probably the lowest international server in EU currently.
#GUILD WARS 2 FREE TO PLAY CHECK WHAT SERVER YOU IN PATCH#
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#GUILD WARS 2 FREE TO PLAY CHECK WHAT SERVER YOU IN FOR FREE#
If you would like to see a list of the full restrictions in place for free accounts, head here (opens in new tab). The game they are playing is exactly the same game that they were playing Friday, no changes at all." Everybody can try, and I am confident that when people get into the game it’s going to be exactly the same. "You don’t have to read a big list of changes and tweaks and restrictions, because we’re opening it up the day we announce it. O'Brien's message to players is simple: try it. You’re going to have a bunch of new players but it’s going to be the same friendly community-the same protected community-that it’s always been. "If we did our jobs right," O'Brien says, "and I totally believe that we've done this right, new players coming into the game are going to get the full authentic experience, but the community is not going to change. I ask O'Brien if he's worried about what effect going free might have on the community-a group that ArenaNet has frequently praised for their helpfulness and friendliness. We've been working on various iterations of this for about a year now, making sure that we tweak and get this right"
"It’s really important to me-I think it's really important to all of us-that we protect this great community that we have, and so we’ve been tweaking and tweaking. "It’s really important to me that we protect this great community."įor O'Brien, it's essential that ArenaNet safeguard the existing community. We just make sure that people play the game before they can get into a position where they can disrupt other players."
"If you didn’t have to do that," says O'Brien, "then there’s no way that we could keep people who were being very disruptive from going back into world versus world over and over with new characters. The example given is World vs World, which will be unavailable until players reach level 60. We would delete the account, and they would create a new account and spam everyone in the game."įinally, ArenaNet has taken steps to stop new players from disrupting the game's more competitive modes. "If we didn’t have a subtle restriction like that in place, then a spammer could spam everyone in the game. "You can whisper to anybody you want to," he says, choosing one example, "but you can’t create new whisper conversations more than about once every 30 seconds." It's a small restriction, but one that shouldn't impact regular players. According to O'Brien, these are all subtle measures. Secondly, protections have been put in place against spammers. Firstly account storage-something ArenaNet views as a luxury. There will, however, be some restrictions in place for free players.